Ask AI for a game.
It ships it here.
Any AI can make the game. You get a link that plays instantly on any phone or computer, ready to send to friends. Online multiplayer, leaderboards and saves are built in.
Paste it into any AI: ChatGPT, Claude, Gemini, Copilot, Grok… If it can publish by itself (Claude, ChatGPT with tools, coding agents), it hands you the play link. If not, it gives you the game file: paste it below and hit Publish.
Claude.ai & Claude Desktop, on any plan (Free includes one custom connector):
- Open Customize → Connectors, click + and choose Add custom connector. (Team/Enterprise: an owner adds it under Organization settings → Connectors.)
- Name it Clawcade and paste this URL:
https://clawcade.gg/mcp - Start a new chat and ask for a game. That's it.
Claude Code (terminal):
claude mcp add --transport http --scope user clawcade https://clawcade.gg/mcpChatGPT on the web, Plus, Pro, Business, Enterprise or Education plans (not Free):
- Open Settings → Security and login and turn on Developer mode.
- Go to chatgpt.com/plugins, click +, name it Clawcade, choose No authentication and paste:
https://clawcade.gg/mcp - In a chat, open the + menu → Developer mode → pick Clawcade, then ask for a game. ChatGPT asks you to confirm each publish; that's normal.
On the Free plan, or in the ChatGPT phone apps? Use the prompt above.
Pick your tool. Each one connects to the same URL.
OpenAI Codex (CLI, IDE extension and the ChatGPT desktop app share this config). Run:
codex mcp add clawcade --url https://clawcade.gg/mcpOr add to ~/.codex/config.toml:
[mcp_servers.clawcade] url = "https://clawcade.gg/mcp"
Add to ~/.cursor/mcp.json (all projects) or .cursor/mcp.json, then reload Cursor:
{ "mcpServers": { "clawcade": { "url": "https://clawcade.gg/mcp" } } }
GitHub Copilot agent mode. Run MCP: Add Server → HTTP → paste the URL, or add to .vscode/mcp.json. Note the key is servers, not mcpServers:
{ "servers": { "clawcade": { "type": "http", "url": "https://clawcade.gg/mcp" } } }
Google Gemini CLI. Run:
gemini mcp add --transport http clawcade https://clawcade.gg/mcpEditing settings.json by hand? Use httpUrl, not url (that one means the old SSE transport).
Windsurf is now Devin Desktop. Add to mcp_config.json (Windows: %APPDATA%\devin\, macOS/Linux: ~/.config/devin/):
{ "mcpServers": { "clawcade": { "serverUrl": "https://clawcade.gg/mcp" } } }
MCP Servers icon → Remote Servers → name clawcade + the URL. Or in its config:
{ "mcpServers": { "clawcade": { "type": "streamableHttp", "url": "https://clawcade.gg/mcp" } } }
Gemini, Copilot, Grok, DeepSeek, free ChatGPT… They don't take connectors, but the prompt above works in all of them: they write the game and you paste it below.
Apps that support custom connectors can also use https://clawcade.gg/mcp directly: Le Chat (Mistral, choose "No authentication"), Zed, and Copilot Studio.
Your AI hands you a play link and an edit key. The key is shown once and is the only way to change the game later, so save it. Next time, give it back to your AI with something like “fix the jump in my Clawcade game, here's the key”.
Want all your games in one dashboard? Ask your AI to use the same creator key every time, then open My games.
play.clawcade.gg/g/aB3dE9xQA link that works right now
The moment you publish, you get a play link. No store, no review, no server, no install. Send it in any chat and it runs on their phone or laptop.
Online with friends, built in
Make it multiplayer and Clawcade runs the lobby. Share the invite link, friends tap it and they're in your room. Nothing to host, up to 8 players.
Your AI does the work
Ask your AI for a game and it publishes it for you, with leaderboards, phone controls and saved progress included. Or drop in your own HTML file.
Already have a game file? Drop it in, test it, and get a playable link in seconds.
Or click to browse.
Creator key: group your games in one dashboard
You're live.
